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  • Another BEST seller by Mrs Wordsmith.

    Develops deep word understanding and awareness, with synonyms, word pairs, story starters and more. Create a vocabulary learning habit in just five minutes every day.

    Ages 7–11


    or 4 payments of $11.25 with Afterpay

  • Emotions Cubes

    0 out of 5

    Written prompts encourage children to talk about their feelings, while familiar emoji faces help introduce social cues and skills.

    Includes 2 cubes with 12 emoji faces and 2 cubes with 12 prompts.


    or 4 payments of $6.90 with Afterpay

  • First Math

    0 out of 5

    Learning to count and add/subtract is one of the first things children will do when they enter school years, and is a key component of Early Years/Foundation stage education. This First Maths set has been designed to support this stage by helping children to learn in a way which makes it as much fun as it is educational.

    This set includes magnetic picture pieces, a sums board, numbers and a counting board so that there are various visual aids to support and stimulate. Children can count pictures of familiar items like bananas or cars, which, by using fun illustrations, make it a more playful exercise than using numbers alone, and the inclusion of a dry-wipe pen to copy numbers helps make this an activity that can be repeated over and over again.


    or 4 payments of $7.50 with Afterpay

  • First Writing

    0 out of 5

    Turning education into a fun activity can really help children to master basic literacy and numeracy much more quickly, be it at home or in the classroom. This new magnetic first writing set has been designed to do just that, to make learning an interactive experience and a bit of fun too.

    The read and write letters and words pack is perfect for children in the Early Years/Foundation stage of the curriculum, those who are just starting out on their educational journey. Matching letters with pictures, and learning the alphabet are made much easier when correcting any mistakes can be done instantly and in a way that encourages children to try again as many times as it takes.


    or 4 payments of $7.50 with Afterpay

  • Magnetic Times Tables is part of a new range of educational toys which has been designed to encourage children to stay tuned in even when the nature of the game is to learn! In support of a child’s early years development, the magnetic times tables pack is colourful, pictoral and educational, designed to help teach children the fundamentals of words and numbers without them even realising it. The magnetic board features questions on one side and the answers on the reverse making it easy for children to check if they have got the answers right, and the wipe-clean board makes it easy to rub out any mistakes and start again without lots of messy crossings out.

    The Times Tables pack includes a magnetic, wipe-clean board, pen, and activities to help guide children along and encourage their development in basic numeracy.


    or 4 payments of $7.50 with Afterpay

  • Perfect for the pre-reader and early learner, My First BANANAGRAMS utilizes lowercase letters that help children grow a love for word games and wordplay.

    Also included are combo-letter word building tiles, which are the first step in word creation. With multiple mini games, My First BANANAGRAMS creates a step-by-step play-progression towards ultimately learning how to play a full game of BANANAGRAMS.


    or 4 payments of $6.25 with Afterpay

  • Oi! Magnetic Phonics

    0 out of 5

    Oi! Magnetic Phonics – the perfect companion to the extremely popular Oi Books series by Kes Gray & Jim Field.

    Match grapheme (phonic piece) with pictures and/or words.
    Place a grapheme on the board and write other words which include the same phonic sound.
    Place picture pieces on the board and write the matching words. Find the correct word pieces and check the spelling.

    Place 5 word pieces on the board and write down the words or sentences including those words.
    Use word pieces for segmenting and blending.

    Suitable for 3 – 6 years old.


    or 4 payments of $7.50 with Afterpay

  • Phonics Cubes can be used to support a range of literacy activities in the classroom and at home.

    Set of 18 cubes: 6 x lowercase alphabet cubes; 6 x blends cubes; 6 x word family cubes.


    or 4 payments of $19.25 with Afterpay

  • Designed in conjunction with an educational expert to make learning the phonic sounds fun and engaging for the child. Not just a collection of words, but an all-round resource with fun pictures to match to the words and a dry wipe board to write more words and sentences. Use the board and pen to compose other words with the phonic pieces.


    or 4 payments of $7.50 with Afterpay

  • The Maths Game

    0 out of 5

    The Maths Game – FUN practice on the go!

    Goal: collect the greatest number of smileys.

    How to Play: Each player throws a die, the one with the highest number begins. The first player rolls the dice to create a two-digit number. For example, if a 3 and a 1 is rolled the number to be played is either 31 or 13. Using the magnet in the bank, the player needs to formulate a maths equation that the result equals the selected 2 digit number. If correct the player gets a smiley face. As the game progresses the games becomes more challenging – if the formula cannot be made the game ends.



    or 4 payments of $3.25 with Afterpay

  • Resolve or prevent an incorrect pencil grip easily and permanently!

    Develop a mature and efficient dynamic tripod grasp with the simple instruction of: pinch the eyes, cover the mouth and wrap your fingers around the tail.”

    These design features act as visual cues to aid in proper finger placement:

    Pick up the dolphin so that:

    • The thumb covers one of its eyes
    • The index finger covers its other eye
    • The middle finger covers its mouth
    • The ring and pinky fingers wrap around its tail.

    or 4 payments of $1.44 with Afterpay

    Hand : Left - Right
  • Teach your students to identify and produce rhyming words with Auditory Rhyme Time Fun Deck. The cards outlined in red provide a sentence clue and photo (“Name something that tells time and rhymes with sock”). The corresponding cards outlined in purple show a photo of the answer (“clock”). Increase the level of difficulty by using the prompts on the red card to name other words that rhyme with the photo-word. This 56-card deck comes in a sturdy storage tin. Each card measures 2½” x 3½”.

    Download FREE Datasheet


    or 4 payments of $5.63 with Afterpay